I was hoping and wondering if someone were to make a kind of incremental punishment plugin that works in addition to another plugin being active, and it tallys up incrementally until it resets after the punishment has been dealt.
I wanted something that worked with Skip Night Vote, so for every /voteday issued by player(s) it tallys up incrementally before serving a punishmennt of some kind after using it a certain numbr of times. So for example if /voteday was used more than 5 times, it adds 5 points to that pool for the punishment or whatever value pool size the admin sets, that spawns an entity at players location; for example it could spawn a Scarecrow NPC if /voteday was used too many times, or some other kind of hostile entity at the player's location like 3 Wolves. Additionally it should also warn players how many more times they can use it before it spawns something at their location, also for every night they didn't vote to skip should drop that tally count by 1 each time. And for when it does spawn something having a Sound FX played with a message displayed in chat what spawned near them, if the spawned hostile entity is defeated then that count resets to 0.
I think this would make a fine balancing system for Skip Night Vote with added layer of punishment to it.
Incremental Punishment Plugin
Hello, would you still like to have a plugin like this?