Hi, I believe NuclearMissileSilo is going to be implemented and I believe it would be a great threat on a PvE server if it had airstrike capabilities like MLRS.
Disable NuclearMissileSilo
go rustmap, generate a map on staging without new monument maybe?
I am still trying to understand what this monument does, but it looks like nothing special. When tested it yesterday, it seemed like any other monument. The only exception is that you have one targeting computer on the bottom floor of the silo that countdowns towards the next wipe. Servers with weird wipe schedules must reconfigure it via server commands or might show inaccurate info. I am still determining if this monument will boom at the timer's end. For now, it looks like an excellent visual implementation of the /checkwipe command only, so there is nothing to worry about.
Flammable
I am still trying to understand what this monument does, but it looks like nothing special. When tested it yesterday, it seemed like any other monument. The only exception is that you have one targeting computer on the bottom floor of the silo that countdowns towards the next wipe. Servers with weird wipe schedules must reconfigure it via server commands or might show inaccurate info. I am still determining if this monument will boom at the timer's end. For now, it looks like an excellent visual implementation of the /checkwipe command only, so there is nothing to worry about.
It brings a new Event
R.U.S.T - News — Rust (facepunch.com)
Ya but the monument does nothing the event is fighter jets and road bradleys.
Remove that monument not disable the event. Thought it is dependent on the wipe timer inside.
omegablueRemove that monument not disable the event. Thought it is dependent on the wipe timer inside.
No the timer there is just for display when the jet / roadbradleys come
Good to know, thank you.
If I'm not mistaken timer will trigger the event and works even without a nuclear silo monument on the map. I want to avoid this event and wonder how you can stop it. Set the timer to 0 or -1 or more than 30 days?
And what if your server is offline for a day or two or a couple of hours from time to time during the wipe? (I know it's not professional, but still, this can happen) Then the timer won't countdown properly anymore (if not mistaken). Then you will see road bradlies mid-wipe or 1-2 days early...
i think the timer is running off the world clock.
Server parameter "eventschedulewipeoffset.event_hours_before_wipe" default value is 24 hours
Try setting it to 0 to disable wipe events.
convar server.events set to false might also disable wipe events
Thanks!