Offline raid shame list (Rust)
Would love a plugin that had a command like /offline and it showed a list of players with a count of how many offline raids they had completed that wipe. Similar to Player Challengers. Possibly with an entity destruction amount setting, ability to have it public or availalbe only with permissions. 

If I have missed a plugin that already exisits, I'd be surprised and ecstatic!
Nice idea, I don't think it does exist as well
What I meant to say was similar to PVP Stats! Haha

This plugin would change my server dynamic so much, I think it would be popular within the lower pop community servers
could be tricky to count what is defined as a offline raid.

possibly counting sleeper kills could work, the numbers could be confused with killing random sleepers though.

possibly it could track destroying another players wall/building item and within say 15mins a sleeper kill as well would count as a offline detection?
You could count the amount of sleeping players authorised on the tc, if sleeping players exceed half of the players on the tc when it is destroyed or cleared, log it as an offline in a datafile? Would Something like that maybe work?
There is already a plugin called 'Anti Offline Raid'. It tracks when all players auth'd on TC go offline or AFK and disallows damage to the building. Just need this but with a logging feature/leader board feature
its a great idea, hope you get it worked out
You would have to consider what counts as an offline raid, since just damaging someones building isn't really raiding unless you commit. I like to shoot at peoples bases with explo rounds every now and then to spook them. Maybe while x players in x team are logged out or afk, for each destroyed part, contribute a percentage to raidcounter, if raid counter hits a certain percentage or if tc is destroyed, count as a raid and then apply shaming code. I think it would be fun to change the weapon name of offline raiders to Coward "user display names gun. Im working on an update for my current project but if you dont get anywhere with this and you have some ideas about what should count as a raid, plop em here and ill see if i can't come up with something between my GunSkills 1.0.5 and 2.0 :) could go even further and dynamically calculate the offlineraid percentage by getting the amount of built entities and applying the damage to base percentage from that. So if a base has 15 parts, each part destroyed contributed to the counter by 15 or 10 percent, where as if a base has 150 parts, 1 item will contribute 1.5 percent and when a player there are x amount of players from a team connected if the offlineraid is incomplete the offline counter resets. Though I'm not sure how intensive this would be