Failed to compile: PlayerChallenges.cs(549,50): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'

Needs update for May Update please!

Failed to compile: PlayerChallenges.cs(549,50): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint'

Same issue here

Same here, will not compile after May 4th update 2023.

Thanks PPlank, but PlayerChallenges and Trade still do not work even after downloading from the Git link you provided.

I've posted a patch for trade which should get updated shortly. Dm me at Whispers88#0007 on discord if you need it sooner.

Player challenges has already been updated on umod.

PlayerChallenges is still broken.  

Error:  PlayerChallenges - Failed to compile: PlayerChallenges.cs(549,50): error CS1503: Argument `#1' cannot convert `NetworkableId' expression to type `uint

Version:  "Player Challenges", "k1lly0u", "2.0.49"

@summit idk how but you are running an older version. I just checked the file and it has been updated and compiles.

Very interesting.  This has happened to me three times now:

1)  Monthly force-wipe by FP.
2)  I change map size and seed, then reboot server.  Often additional patches/updates auto-install.
3)  I finish wipe routine and players start to join.  They begin building bases.  
4)  Next maintenance reboot (say 1-2 days later), an additional FP update installs just before the server starts up.  The update somehow makes my map file unusable and it fails to load.  Trying to load any prior versions of the map also fails.  Only way to fix is to delete the map file and let a new map generate (map wipe).  All the players are mad...and I have no idea why this keeps happening.

This is what happened to me yesterday.  Once the map was wiped and server rebooted, both Trade and Player Challenges began working.  It's the oddest thing...and I'm at my wit's end trying to fix the issue.  I'm also getting constant spams of "OverflowException: Arithmetic operation resulted in an overflow." in console.  No idea what's causing that either.

Something strange is going on.  I just went mod-by-mod and verified I'm running the latest version of every mod available.  :(

Sounds like files are getting corrupted when you do a restart. I would check your logs to confirm that the restarts are going smoothly or if you're getting any errors.

I'm getting very few errors. Just the normal ones we all get. The logging is extremely unhelpful. I've been searching for a better logging solution but so far have not found one. I need system logging, not console logging. 

I just realized I was helping you in another topic on another issue. It sounds to me that this issue could be related. You have some sort of corrupted files going on. I would definitely recommend a fresh reinstall of the server, fresh wipe, and fresh oxide install at this point. Also make sure to use a new proc gen map. I hope it helps.

I solved this issue.  The problem was with the plugin "InfiniteStock".  I had the stock value set too high.  When I lowered the stock from 1B to 1M, then wiped the map, I've not had the issue return...been solid for a week.