Plagued is a supercool idea. Just stopping by to suggest team system integration so that players dont have to use commands, their kin list is simply their team and maxkins is naturally be limited by the maxteamsize server command.
Integration with team systemSuggestion
Hi,
I know literally nothing about it at this stage other than it compiles (I...inherited it) but I'll take a look at it at some point.
I have a few projects on the go right now, though,so for the time being it'll be basic maintenance only.
Thanks for the suggestion. I'll keep it in mind.
I know literally nothing about it at this stage other than it compiles (I...inherited it) but I'll take a look at it at some point.
I have a few projects on the go right now, though,so for the time being it'll be basic maintenance only.
Thanks for the suggestion. I'll keep it in mind.
FriendsAPI and Clans support would be handy! To stop 2 clans coming together to base rape a poor solo player...
will be added in near future
Any news on this?
I want to use this as an anti teaming measure, if you are too close to people who are not on your team, then get Plagued.
am already using a team lock plugin so people cant leave their teams.
currently in a update stage to add just that and more