I am using the Halloween.murdererpopulation command and the same for scarecrow population. I keep getting the same error in my server console that says: GUIDToPath: no path found for GUID... lots of numbers and then, murderer.population resource list contains invalid resource path for guid [spawn] no prefabs to spawn in
I just want them to spawn in world. I set the number to 7... I'm not getting the error related to scarecrow.population, just murderers. Do you know what might be causing this and what I might need to change? Thanks
Getting [spawn] no prefabs to spawn in error on my serverNot An Issue
This plugin doesn't spawn NPCs. The only prefab it uses is:
I switched the command to Halloween.murdererspopulation 0, and now it's not spamming in console anymore. The scarecrow command is working fine, and it does appear to be using the Plagued NPCs. I am wondering if I need the Murderers plug-in to make the murderers spawn with the Halloween command? I was using that one yesterday, but when I set a spawn point, the NPCs kept multiplying. I wasn't sure if it was glitched or if another plug-in was controlling it. So I removed it. The only other NPC plug-in I am using is Night Zombies, and that seems to be working correctly. I will play with just having Plagued NPCs and night zombies. The two should be enough for what I want. I'll just need to play with the numbers a bit. Thank you for the fast response.
I'm not sure if Murderers uses the right prefabs or not, but all Plagued does is add add clothing and give them items after they spawned from other sources. I don't think the scream prefab got removed, but you'd know if they scream at you or not. ;)
Oh yes, they are definitely screaming lol