all animals stuck under terrain and also massive console flood of:
(15:21:42) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | assets/rust.ai/agents/bear/bear.prefab failed to sample navmesh at position (1284.3, 2.5, -1000.6) on area: Walkable
(15:21:42) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | assets/rust.ai/agents/bear/bear.prefab failed to sample navmesh at position (1284.3, 2.5, -1000.6) on area: Walkable
(15:21:42) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | assets/rust.ai/agents/bear/bear.prefab failed to sample navmesh at position (1284.3, 2.5, -1000.6) on area: Walkable
(15:21:42) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | assets/rust.ai/agents/bear/bear.prefab failed to sample navmesh at position (1284.3, 2.5, -1000.6) on area: Walkable
(15:21:42) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | assets/rust.ai/agents/bear/bear.prefab failed to sample navmesh at position (1284.3, 2.5, -1000.6) on area: Walkable
(15:21:42) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(15:21:42) | assets/rust.ai/agents/bear/bear.prefab failed to sample navmesh at position (1284.3, 2.5, -1000.6) on area: Walkable
(15:21:42) | "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
...
unloading Pets mod stops the flood and animals walk on terrain without issue