I was hoping to apply 1.2x to my doors, as just a 20% increase still keeps things balanced. The config defaulted back to 2x, so I guess it doesn't accept extra decimals...
Any chance of fixing that? Please and thank you!
I was hoping to apply 1.2x to my doors, as just a 20% increase still keeps things balanced. The config defaulted back to 2x, so I guess it doesn't accept extra decimals...
Any chance of fixing that? Please and thank you!
no problem i just had to change it from int to float, just uploaded it.
you can even use values like 1.25 but i wouldn't suggest going lower that that just cause it will start splitting the door health from whole numbers into fractions and it might cause some issues.
Thanks! ^_^
Merged post
Just wanted to give some feedback. Everything seems to be working like a charm! The only way this mod could get any better is by extending the buff to floor grates :)
i was pretty sure it already worked for floor grills, both triangle and square ones