I’ve been building a Rust visual scripting system and I’m opening early access for people who want to actually use it and give feedback.
It lets you build real Rust plugins using visual logic instead of writing everything manually.
Classes, methods, variables, hooks — all of that is already supported.
If you ever hit something and think “this probably can’t be done with visual scripting”, I’ll personally help you build it. If it’s possible in Rust, we’ll make it work here.
A few honest points:
Core system is already usable
There’s no visual UI editor yet
UI support is planned for the next few updates
Early access users will directly influence how this evolves
Website:
👉 https://www.rustvisualscripting.com
This is an early-access version and still actively being developed.
— Tricky