Fnet server owners - massive DDOS ongoing + questions
Good morning everyone. This is not related to ads or what so ever, but a warning for the server owners under us. If you would be a user of Fragnet, then this is important to know. 

There is an aimed attack ongoing against "the hosting". This started 3 days ago and this mostly starts to occur around 22:00 GTM +1. The thing is, its still ongoing, making the gameplay for your own players on your server a hell. 

It's related to their remote control server that's being attacked, this made them temporary null the IP caused us not to be able to edit our server, change the server, update the server or even remove something. This is effected by all game servers that are hosted in Sweden.

besides this, I have a few questions depending on the effect of the server and I was hoping that someone could tell me a bit more about it. 

1. When the server starts to lag like mad, images won't show/load. Is there any option to locally host this instead of the use of image lib?
2. Rcon console shows some lines of each player, is this related to their skyrocketing ping? 
3. Is there a plugin available that could disable certain aspects of the game to make the game more playable during a DDOS attack? ( not sure if it's even possible, but for my WordPress site, I use redux for slick loading speeds. ) 

so, if you would be having issues with your server or someone would have questions about it, you are aware of it and yes, Wulff, feel free to edit this if you see any typo's and such or dont like the naming of the game hosting company that's having issues. you can even remove it all if you dont want this. just want to alert others. 
1. You have to download them once, then they are stored AFAIK until it wipes. Also, try using a full path - what if it works.
2. What lines?
3. Not likely, and it won't help because it does not affect network like that.
[
  {
    "SteamID": "their steamid",
    "OwnerSteamID": "0",
    "DisplayName": "username",
    "Ping": 26,
    "Address": "an ip adress",
    "ConnectedSeconds": 996,
    "VoiationLevel": 0.0,
    "CurrentLevel": 0.0,
    "UnspentXp": 0.0,
    "Health": 100.0
  },
  {
    "SteamID": "their steamid",
    "OwnerSteamID": "0",
    "DisplayName": "username",
    "Ping": 299,
    "Address": "an ip adress",
    "ConnectedSeconds": 630,
    "VoiationLevel": 0.0,
    "CurrentLevel": 0.0,
    "UnspentXp": 0.0,
    "Health": 100.0
  }
]
This is an output of a command that is called by an RCON client like Rust Admin and etc that use commands to get server information. Consider disabling them.