Apartment complex

I don't know if it's the safe zone, or the new combat zone. I don't want to allow homes or teleport here, maybe we need a "Exclude Sethome At Specific Monuments" now? I was able to set a home at apartments but I cant teleport to it because: "you cant teleport so close to apartment complex" - I'm 10 grids away! The abundance of configuration options drives my brain crazy, please help!

Attached is my config: https://pastebin.com/vj4weJYe

I do want to allow homes at other safe zones like outpost/bandit/fishing. What is this deepsea stuff - all 4 sides and you don't expect it to change per map?

thanks

hi, there is no need for an exclude list. the plugin just needs a couple fixes for Allow Sethome At Specific Monuments to work properly with the new monument.

you can sethome because interrupt at safe zone is set to false, and Apartment Complex is a safe zone which bypasses Allow Sethome At Specific Monuments. this will be fixed next update.

you cannot teleport home because the Apartment Complex monument is not in your config under Allow Sethome At Specific Monuments. this is how sethome will work when fixed too. distance from the monument does not matter when you are trying to teleport to it as its checking where the saved home is, not where you are.

I don't know what you're refering to with deep sea.

Hi, thanks.

So my config is fine there just needs to be some fixes? Or should my interrupt at safe sone be true and then just add outpost/bandit/fishing to "Additional monuments to exclude" ?

I haven't looked at my config in a while, what I mean by deepsea is all those Vector3 positions in the config. I've set false, I can clear all those out? If it was true do they keep updating everytime deepsea spawns on a different side? Not a big deal to me was just curious.

Thanks again.

hi, no need to change your config except deepsea locations are still set to auto generate. you can clear them out if you disable the option first

"Auto Generate DeepSea Location": true,