I have auto generate for bandit and outpost true but every time I wipe my server they are never set. I use a new map every wipe is this why that happens or should it still auto generate? Looking for some insight here thanks in advance.
Bandit And OupostSolved
Hi, no that will still work with new maps. Post the config and which map size/seed you're using.
{
"Settings": {
"TPB": {
"Countdown": 5,
"Available After X Seconds": 0,
"VIP Countdowns": {
"nteleportation.vip": 0
}
},
"Chat Command Color": "#FFFF00",
"Chat Command Argument Color": "#FFA500",
"Enable Popup Support": false,
"Send Messages To Player": true,
"Block All Teleporting From Inside Authorized Base": false,
"Global Teleport Cooldown": 5.0,
"Global VIP Teleport Cooldown": 0.0,
"Play Sounds Before Teleport": true,
"Sound Effects Before Teleport": [
"assets/prefabs/missions/portal/proceduraldungeon/effects/disappear.prefab"
],
"Play Sounds After Teleport": true,
"Sound Effects After Teleport": [
"assets/prefabs/missions/portal/proceduraldungeon/effects/appear.prefab"
],
"Delay Saving Data On Server Save": 4.0,
"Interrupt TP": {
"Interrupt Teleport At Specific Monuments": [],
"Above Water": false,
"Under Water": false,
"Balloon": true,
"Boats": false,
"Cargo Ship": false,
"Cold": false,
"Excavator": false,
"Hot": false,
"Hostile": false,
"Hostile Includes Towns": true,
"Hurt": false,
"Junkpiles": false,
"Lift": false,
"Monument": false,
"Ignore Monument Marker Prefab": false,
"Mounted": true,
"Oil Rig": false,
"Safe Zone": false,
"Swimming": true
},
"Auto Wake Up After Teleport": true,
"Seconds Until Teleporting Home Offline Players Within SafeZones": 0.0,
"Respawn Players At Outpost": false,
"Block Teleport (NoEscape)": false,
"Block Teleport (RaidBlock)": false,
"Block Teleport (ZoneManager)": false,
"Block Map Marker Teleport (AbandonedBases)": true,
"Block Map Marker Teleport (RaidableBases)": true,
"Chat Name": "<color=red>Teleportation</color> \n\n",
"Chat Steam64ID": 76561############,
"Check Boundaries On Teleport X Y Z": true,
"Check Boundaries Min Height": -100.0,
"Check Boundaries Max Height": 2000.0,
"Check If Inside Rock": true,
"Height To Prevent Teleporting To/From (0 = disabled)": 0.0,
"Data File Directory (Blank = Default)": "",
"Draw Sphere On Set Home": false,
"Homes Enabled": true,
"TPR Enabled": true,
"Strict Foundation Check": false,
"Minimum Temp": 0.0,
"Maximum Temp": 40.0,
"Blocked Items": {},
"Blocked Town Prefabs": [],
"Bypass CMD": "pay",
"Use Economics": false,
"Use Server Rewards": false,
"Wipe On Upgrade Or Change": false,
"Auto Generate Outpost Location": true,
"Outpost Map Prefab": [
"outpost"
],
"Auto Generate Bandit Location": true,
"Bandit Map Prefab": [
"bandit_town"
],
"Show Time As Seconds Instead": false,
"Use Quick Teleport": true
},
"Admin": {
"Announce Teleport To Target": false,
"Usable By Admins": true,
"Usable By Moderators": true,
"Location Radius": 25,
"Teleport Near Default Distance": 30,
"Extra Distance To Block Monument Teleporting": 0
},
"Home": {
"Homes Limit": 10,
"VIP Homes Limits": {
"nteleportation.vip": 12
},
"Allow Sethome At Specific Monuments": [],
"Allow Sethome At All Monuments": false,
"Allow Sethome On Tugboats": true,
"Allow TPB": true,
"Cooldown": 5,
"Countdown": 5,
"Daily Limit": 99,
"VIP Daily Limits": {
"nteleportation.vip": 0
},
"VIP Cooldowns": {
"nteleportation.vip": 0
},
"VIP Countdowns": {
"nteleportation.vip": 0
},
"Location Radius": 25,
"Force On Top Of Foundation": true,
"Check Foundation For Owner": true,
"Use Friends": true,
"Use Clans": true,
"Use Teams": true,
"Usable Out Of Building Blocked": false,
"Usable Into Building Blocked": false,
"Usable From Safe Zone Only": false,
"Allow Cupboard Owner When Building Blocked": true,
"Allow Iceberg": false,
"Allow Cave": false,
"Allow Crafting": false,
"Allow Above Foundation": true,
"Check If Home Is Valid On Listhomes": false,
"Pay": 0,
"Bypass": 0,
"Hours Before Useable After Wipe": 0.0
},
"TPT": {
"Use Friends": false,
"Use Clans": false,
"Use Teams": false,
"Allow Cave": false,
"Enabled Color": "green",
"Disabled Color": "red"
},
"TPR": {
"Play Sounds To Request Target": false,
"Teleport Request Sound Effects": [
"assets/prefabs/missions/portal/proceduraldungeon/effects/disappear.prefab"
],
"Play Sounds When Target Accepts": false,
"Teleport Accept Sound Effects": [
"assets/prefabs/missions/portal/proceduraldungeon/effects/appear.prefab"
],
"Discord": {
"Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
"Log When TPA To Non-Ally Players More Than X Times": 3
},
"Require Player To Be Friend, Clan Mate, Or Team Mate": false,
"Require nteleportation.tpa to accept TPR requests": false,
"Allow Cave": false,
"Allow TPB": true,
"Use Blocked Users": false,
"Cooldown": 5,
"Countdown": 5,
"Daily Limit": 99,
"VIP Daily Limits": {
"nteleportation.vip": 0
},
"VIP Cooldowns": {
"nteleportation.vip": 0
},
"VIP Countdowns": {
"nteleportation.vip": 0
},
"Enable Request UI": false,
"Request Duration": 30,
"Block TPA On Ceiling": true,
"Usable Out Of Building Blocked": false,
"Usable Into Building Blocked": false,
"Allow Cupboard Owner When Building Blocked": true,
"Allow Crafting": false,
"Pay": 0,
"Bypass": 0,
"Hours Before Useable After Wipe": 0.0
},
"Dynamic Commands": {
"Town": {
"Command Enabled": true,
"Set Position From Monument Marker Name": "",
"Set Position From Monument Marker Name Offset": "0 0 0",
"Allow TPB": true,
"Allow Cave": false,
"Cooldown": 5,
"Countdown": 5,
"Daily Limit": 99,
"VIP Daily Limits": {
"nteleportation.vip": 0
},
"VIP Cooldowns": {
"nteleportation.vip": 0
},
"VIP Countdowns": {
"nteleportation.vip": 0
},
"Location": "-496.6467 26.81349 -1402.875",
"Locations": [
"-496.6467 26.81349 -1402.875"
],
"Teleport To Random Location": false,
"Usable Out Of Building Blocked": false,
"Allow Crafting": false,
"Pay": 0,
"Bypass": 0,
"Hours Before Useable After Wipe": 0.0
},
"Island": {
"Command Enabled": true,
"Set Position From Monument Marker Name": "",
"Set Position From Monument Marker Name Offset": "0 0 0",
"Allow TPB": false,
"Allow Cave": false,
"Cooldown": 5,
"Countdown": 5,
"Daily Limit": 99,
"VIP Daily Limits": {
"nteleportation.vip": 0
},
"VIP Cooldowns": {
"nteleportation.vip": 0
},
"VIP Countdowns": {
"nteleportation.vip": 0
},
"Location": "0 0 0",
"Locations": [],
"Teleport To Random Location": true,
"Usable Out Of Building Blocked": false,
"Allow Crafting": false,
"Pay": 0,
"Bypass": 0,
"Hours Before Useable After Wipe": 0.0
},
"Outpost": {
"Command Enabled": true,
"Set Position From Monument Marker Name": "",
"Set Position From Monument Marker Name Offset": "0 0 0",
"Allow TPB": true,
"Allow Cave": false,
"Cooldown": 5,
"Countdown": 5,
"Daily Limit": 99,
"VIP Daily Limits": {
"nteleportation.vip": 0
},
"VIP Cooldowns": {
"nteleportation.vip": 0
},
"VIP Countdowns": {
"nteleportation.vip": 0
},
"Location": "-497.7215 27.30363 -1401.949",
"Locations": [
"-497.7215 27.30363 -1401.949",
"-485.7671 28.14002 -1363.737",
"-489.0906 28.14002 -1365.082",
"-487.6143 28.14002 -1363.75",
"-461.3942 28.03944 -1398.401",
"-488.9468 29.54023 -1415.37",
"-452.4433 28.03944 -1399.3",
"-494.9721 29.54023 -1412.253",
"-440.2436 28.05 -1367.655"
],
"Teleport To Random Location": true,
"Usable Out Of Building Blocked": false,
"Allow Crafting": false,
"Pay": 0,
"Bypass": 0,
"Hours Before Useable After Wipe": 0.0
},
"Bandit": {
"Command Enabled": true,
"Set Position From Monument Marker Name": "",
"Set Position From Monument Marker Name Offset": "0 0 0",
"Allow TPB": true,
"Allow Cave": false,
"Cooldown": 5,
"Countdown": 5,
"Daily Limit": 99,
"VIP Daily Limits": {
"nteleportation.vip": 0
},
"VIP Cooldowns": {
"nteleportation.vip": 0
},
"VIP Countdowns": {
"nteleportation.vip": 0
},
"Location": "-300.4607 34.6361 -491.6906",
"Locations": [
"-300.4607 34.6361 -491.6906"
],
"Teleport To Random Location": true,
"Usable Out Of Building Blocked": false,
"Allow Crafting": false,
"Pay": 0,
"Bypass": 0,
"Hours Before Useable After Wipe": 0.0
}
}
}
And my Map Size is 4300 Seed 554236909
Hi, I've tested using your map
Bandit works.
Outpost does not work because the default compound prefab has been removed from your config. It should look like this.
"Outpost Map Prefab": [
"outpost",
"compound"
],The plugin depends on this for procedural maps, which is why it exists by default.
That Worked i deleted the compound thought it was for something different appreciate it
You're welcome!
Locked automatically