Outpost coordinates keep changing?Fixed

I run a custom map on our server and set our custom outpost manually. For some reason, after every server restart the plugin generates new coordinates and adds them to the list of locations.. I've set "Auto Generate Outpost Location" to false and still having issues lmao. Here's some of my config:

{
  "Settings": {
    "TPB": {
      "Countdown": 0,
      "Available After X Seconds": 0,
      "VIP Countdowns": {
        "nteleportation.vip": 0
      }
    },
    "Chat Command Color": "#FFFF00",
    "Chat Command Argument Color": "#FFA500",
    "Enable Popup Support": false,
    "Block All Teleporting From Inside Authorized Base": false,
    "Global Teleport Cooldown": 0,
    "Global VIP Teleport Cooldown": 0,
    "Sound Effects Before Teleport": [
      "assets/prefabs/missions/portal/proceduraldungeon/effects/disappear.prefab"
    ],
    "Sound Effects After Teleport": [
      "assets/prefabs/missions/portal/proceduraldungeon/effects/appear.prefab"
    ],
    "Interrupt TP": {
      "Interrupt Teleport At Specific Monuments": [],
      "Above Water": false,
      "Balloon": true,
      "Boats": false,
      "Cargo Ship": true,
      "Cold": false,
      "Excavator": false,
      "Hot": false,
      "Hostile": false,
      "Hurt": true,
      "Junkpiles": false,
      "Lift": true,
      "Monument": false,
      "Ignore Monument Marker Prefab": false,
      "Mounted": true,
      "Oil Rig": false,
      "Safe Zone": true,
      "Swimming": false
    },
    "Respawn Players At Outpost": false,
    "Block Teleport (NoEscape)": false,
    "Block Teleport (ZoneManager)": false,
    "Chat Name": "<color=red>Teleportation</color> \n\n",
    "Chat Steam64ID": 76561############,
    "Check Boundaries On Teleport X Y Z": true,
    "Data File Directory (Blank = Default)": "",
    "Draw Sphere On Set Home": false,
    "Homes Enabled": true,
    "TPR Enabled": true,
    "Strict Foundation Check": false,
    "Cave Distance Small": 50,
    "Cave Distance Medium": 70,
    "Cave Distance Large": 110,
    "Default Monument Size": 50,
    "Minimum Temp": 0,
    "Maximum Temp": 40,
    "Blocked Items": {},
    "Bypass CMD": "pay",
    "Use Monument Topology Check": false,
    "Use Cave Topology Check": false,
    "Use Economics": false,
    "Use Server Rewards": false,
    "Wipe On Upgrade Or Change": true,
    "Auto Generate Outpost Location": false,
    "Auto Generate Bandit Location": false,
    "Show Time As Seconds Instead": false
  },
....
    "Outpost": {
      "Command Enabled": true,
      "Allow TPB": true,
      "Allow Cave": false,
      "Cooldown": 300,
      "Countdown": 15,
      "Daily Limit": 10,
      "VIP Daily Limits": {
        "nteleportation.vip": 5
      },
      "VIP Cooldowns": {
        "nteleportation.vip": 5
      },
      "VIP Countdowns": {
        "nteleportation.vip": 5
      },
      "Location": "-192.4255 3.18631 1642.509",
      "Locations": [
        "-192.4255 3.18631 1642.509",
        "-170.178 3.182642 1714.946",
        "-41 2.2 -496.1"
      ],
      "Teleport To Random Location": false,
      "Usable Out Of Building Blocked": false,
      "Allow Crafting": false,
      "Pay": 0,
      "Bypass": 0,
      "Hours Before Useable After Wipe": 0
    }
  }
}​

fixed in 1.7.2

nivex

fixed in 1.7.2

Thanks for the update BUT again it is  not listed in notifications so unless you read the above thread you would not know about the update ?

Fixed outpost locations being changed on restart

I don't understand pookins, I mentioned it in the update notes
nivex
Fixed outpost locations being changed on restart

I don't understand pookins, I mentioned it in the update notes

On the top right of the screen you have a "bell" which alerts you with a number designating how many new posts and replies there are and when a plugin is updated it should appear there as a new notification, But for the last two plugins you have updated (thank you) you have not posted the update there and i have only realised that there were updates because i read every post (recent posts) on a regular basis, I merely pointed out that with the absence of the notifcation some plugin users might be unaware of the update unless they read a recent post regarding an issue with the plugin and noticed that you had updated it, Plugin users only check the update notes once they realise there is a new one and want to see what is changing,

 Notifications 26
nivex replied to "Outpost coordinates keep changing?" in "NTeleportation"
about an hour ago
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oh, well I don't have any control over that. I see the notification. you would need to report this in the oxide discord if it continues. I'm not able to @anyone for some reason so I can't ping Mr Blue.


6xsvZgoUzHUqIui.png

nivex

fixed in 1.7.2

Thanks! It all works great now :) 
nivex

oh, well I don't have any control over that. I see the notification. you would need to report this in the oxide discord if it continues. I'm not able to @anyone for some reason so I can't ping Mr Blue.

6xsvZgoUzHUqIui.png

I  apologise if it seems that i have been hassling you about it, I was under the impression that the devs were responsible for the notifications that their plugins were updated i did not realise that it was the site admins and crew took care of that side of things

no worries. you can view the notification settings here, https://umod.org/account/settings

if it is not working as intended then reach out to the umod team in their discord

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