There is a bug when a player can still install a house inside the foundation:
- First, a low foundation is established close to the ground;
- On this foundation, the player sets a home;
- Next to it is built exactly the same low foundation;
- Then the first foundation is removed, and in its place a high foundation is put on the ground (equal in height to a full one floor). The second low foundation remains nearby too.
- The teleportation point is maintained, despite the fact that the first low foundation has been removed (since it is somehow associated with the second low foundation).
- And when teleporting home - the player appears inside a high foundation (usually from HQM).
- No standard settings of the plugin "N Teleportation" help to remove this bug.
The players lay the foundations of high quality metal and shoot other players from there (since the textures of such HQM foundations are transparent and sweep from the inside), but the players cannot see the inside and outside of the foundations from outside.
Plugin version - v1.0.43. The Oxide version is 2.0.4103.
Rust protocol 2140 (Patched for January 3rd update).
Can someone know how to remove this bug by customizing the plugin?
But most likely here need to somehow adjust the plugin code. Since here the low foundation is not under the high foundation, but next to it (there is nothing under the high foundation, but the teleportation point is kept under it).

- First, a low foundation is established close to the ground;
- On this foundation, the player sets a home;
- Next to it is built exactly the same low foundation;
- Then the first foundation is removed, and in its place a high foundation is put on the ground (equal in height to a full one floor). The second low foundation remains nearby too.
- The teleportation point is maintained, despite the fact that the first low foundation has been removed (since it is somehow associated with the second low foundation).
- And when teleporting home - the player appears inside a high foundation (usually from HQM).
- No standard settings of the plugin "N Teleportation" help to remove this bug.
The players lay the foundations of high quality metal and shoot other players from there (since the textures of such HQM foundations are transparent and sweep from the inside), but the players cannot see the inside and outside of the foundations from outside.
Plugin version - v1.0.43. The Oxide version is 2.0.4103.
Rust protocol 2140 (Patched for January 3rd update).
Can someone know how to remove this bug by customizing the plugin?
But most likely here need to somehow adjust the plugin code. Since here the low foundation is not under the high foundation, but next to it (there is nothing under the high foundation, but the teleportation point is kept under it).


