I wipe some of my servers every 2-3 weeks, and I've suddenly been getting reports that /bandit and /outpost on the servers aren't locating the correct / usual spots. Sometimes it's the height is offset and the players end up under the map (and get killed), and sometimes the spawn point is inside a wall. It's a little strange because it didn't happen at forced wipe at the beginning of the month, but it's suddenly happening on 3 of my 5 servers.
It's easily fixable from my point of view as I just set a /tpl and then copy and paste the co-ords from the NTeleportationAdmin.json data into the NTeleportation.json config, but it's been nice these last few months to have it automatically assigned at wipe. I used to use TownTeleport to set the bandit and outpost locations, and when NTeleportation started setting these locations automatically it meant one less plugin to use. ¯\_(ツ)_/¯
Anyway... Not the end of the world, but would be nice if you could take a look.
Auto set up of Bandit and Outpost teleport points off a little
hey, I will release an update soon to fix this. thanks