This is just to let the owner know, your tp player args are wrong, you are using arg 0 twice for x and for player it should be:
Basically it should be using arg[1] for x and then so one, but looks like he missed this, its been like this for a long while over the patches, so for now anyone looking to fix this issue here it is.
Line 2024:
Basically it should be using arg[1] for x and then so one, but looks like he missed this, its been like this for a long while over the patches, so for now anyone looking to fix this issue here it is.
Line 2024:
case 4:
target = FindPlayersSingle(args[0], player);
if (target == null) return;
if (!float.TryParse(args[1], out x) || !float.TryParse(args[2], out y) || !float.TryParse(args[3], out z))
{
PrintMsgL(player, "InvalidCoordinates");
return;
}