Able to teleport to town when disabled, outpost limits wrongFixed
I am having an issue with the new outpost setting. I have Town set to False in the config, while Bandit and Outpost are set to True. The issue is that it will still teleport you to /town, even with it disabled. I never set a town either, which presents another issue of players being teleported to "0 0 0" if they do use /town. The reason they would is one of the other servers I run does have a town, so some of the players that hop around are used to using that commnand, and may try it.

Additionally, as stated above I have Outpost and Bandit Enabled, with limits set, and locations set. The limits are 20 Non-VIP and 30 VIP. When a VIP player teleports to Outpost it states they have 60 remaining Teleports. Im not sure if its adding the limits from Town, Bandit, and Outpost together, but its way too many teleports.
Please update as the VIP usage was wrong.  Not sure about town issues but will check.
Limits were corrected with the update thank you! But I am still experiencing the issue with /town. To resolve the issue temporarily I have revoked nteleportation.tptown from the players, but I would like to re-enable this at some point as the permissions I use are global for all my servers (to transfer VIP steam ID's for permissions that are granted on all our servers.
Yes, fix coming for the daily limits.
Fixed in 1.0.79.  When rewriting for outpost and bandit, the date check was not moved correctly such that the usage count never reset on a new day.
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