AutoGenOutpost and AutoGenBandit not workingFixed
if set AutoGenOutpost and AutoGenBandit  to true

/bandit you will spawn in the water and die instant
/outpost you will spawn inside of an house in outpost and you cant move

used version 1.0.71

please fix this
What are the commands to set Bandit and Outpost Locations?
confirmed this didn't work for me either this wipe, either it didn't generate and kept last ones or didn't do it at all, bandit was kinda near it but was in a cave and outpost was somewhere in snow
Please try reloading the plugin to see if the new settings take (autogen).  Otherwise, just use /outpost set and /bandit set until I can get a fix in.
i maybe have to set it again after wipe didnt testet that i tought its doing that automatic :D
the autogen dont work.
Nope, can we get a manual command, Id rather set a position myself than have it automated.
Yes there is one.  See the documentation.  It follows what's done for town.
This is all i can find?
  • outpost set - Saves the current location as Outpost.
  • bandit set - Saves the current location as Bandit Town.
    Nether of these are giving a responce, /town set works perfectly.
    I have also tried TP'ing using /bandit and outpost after setting them and it gives no responce on those commands either?
    Version v1.0.71
    No errors in RCON either :/


Merged post

Here was my issue:
    "TPREnabled": true,
    "TownEnabled": true,
    "OutpostEnabled": false,
    "BanditEnabled": false, ​
Added to the documentation...
It was stupid I missed it to be honest. But yeah I imagine others might have too... xD Durp! Thanks for responding to all your help tickets!
Hey, I use this plugin, too ;)  This should no longer require a plugin reload to work.
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