Details on save option in configuration?
Looking at the config file see below
 "GameVersion": {
    "Network": 2201,
    "Save": 186,
    "Level": "Procedural Map",
    "LevelURL": "",
    "WorldSize": 4000,
    "Seed": 1723
  },​

what does save 186 mean? I have seen different ones as well something about monthly? is there different ones for like weekly or biweekly etc?
@rfc1920 can you please explain what the "save" option in the config means and the possible different values?
I believe that's typically the game version that would, say, block access at the wipe if the server was updated but your client was not or vice-versa.
@rfc1920 - so we shouldnt ever have to to touch or mess with the "Save" part? I am looking to make as much of this automated during a wipe as w possible - wasnt sure but I thought there was something about your plugin would wipe the data based on that "Save" option. But was really confused on what exactly it was. See below
WipeOnUpgradeOrChange - If true, wipe homes in the event of any change to the following:
*Map seed (whether set manually or automatically)
*World size (map size, e.g. 4000)
*Save version (monthly wipe)
*Level (changing from Procedural Map to HapisIsland, etc.)
*Level URL (typically only for custom map usage)
WARNING: Do not edit values in the GameVersion section yourself as they will be automatically read from the running server. If changed otherwise and this flag is set true, the homes will be wiped. PLEASE be careful with this and save your data folder just in case.​

I am guessing we do NOT need to edit this or do anything with that section correct?