Player sleeping in Outpost 11 hours nowNot An Issue

Players sleeping in Outpost 11 hours now and has not been removed. Zone is setup and I get the message from ZoneManager that I am entering and leaving the Outpost no sleep zone. It is not teleporting the player out of the zone when he is asleep how do I fix this?

please provide your config ..... havent looked at this plugin in years . as rust now kills sleepers in safe zones

gLhKjcF6YJmheax.png NooBlet

please provide your config ..... havent looked at this plugin in years . as rust now kills sleepers in safe zones

I just don't want players to be killed in Safe Zones but just Teleported out thats all.

 

{
"1 Use Custom SafeZone settings": false,
"2 Kill Sleepers on disconnect": false,
"3 Time to delay Kill": 60,
"4 Oupost Zone Radius": 150,
"5 BanditCamp Zone Radius": 143,
"6 Ranch and Fishing Village Zone Radius": 20,
"7 Use Enter and Leave Messages?": true,
"8 Enter Message": "You are now Entering {0} a No Sleep Zone",
"9 Leave Message": "You are now leaving {0} a No Sleep Zone",
"A Message Color": "#95a5a6",
"Custom SafeZone Zoneid's": [
"12345",
"54321"
]
}

ok cool . ill have a few tests to night ..... just need some of my mods to get on as ejecting slepers dont hapen for Auth users

Merged post

just tested it and it works as intended .. on player disconnect he gets moved outside the zone . remember this does not apply to admins (as per ZoneManager)

gLhKjcF6YJmheax.png NooBlet

ok cool . ill have a few tests to night ..... just need some of my mods to get on as ejecting slepers dont hapen for Auth users

Merged post

just tested it and it works as intended .. on player disconnect he gets moved outside the zone . remember this does not apply to admins (as per ZoneManager)

I tested with normal players and it's not removing them. So I'm assuming there is then a conflicting plugin that might be causing an issue possibly.

must be ..... i ran test in all zones from this plugin

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