• excludePrefabs
    List of prefabs that will not start blocking behavior, such as a wooden ladder.
Hi so ive been setting up my config to work with Raidable bases, its a pvp server so i want them to be treated like a normal base. Ive read up on the issue with the ownerId and raidblock, so the solution appears to be to set raid block for unowned. That caused the issue of the wooden barricades in monuments like Gas Station triggering raid blocks.

The fix for that was to include the prefabs short name in excludePrefabs. However this does not work, ive checked the shortnames and there correct. It appears the excludePrefabs option is a bit missleading or im reading it wrong. I looked through the source and the excludePrefabs are actually items the player can place when blocked, you can see this in the CanBuild function. Im going to tweak my copy anyway, i think we need two settings one for items that can be placed when raid blocked and one for items that should be excluded like this use case and then a check in both
OnEntityDeath and OnEntityTakeDamage against the new excluded prefab list.

Just wanted to make sure im not getting something wrong in how to exclude prefabs from initiating the block.