{
"Combat": {
"Block": {
"damageTypes": [
"Bullet",
"Arrow",
"Blunt",
"Stab",
"Slash",
"Explosion",
"Heat",
"ElectricShock"
],
"duration": 120.0,
"enabled": true,
"notify": true
},
"BlockExcept": {
"clan": true,
"friends": true
},
"BlockWhen": {
"giveDamage": {
"enabled": true,
"minCondition": 100.0,
"minDamage": 1.0
},
"npcGiveDamage": false,
"npcTakeDamage": false,
"takeDamage": {
"enabled": true,
"minCondition": 100.0,
"minDamage": 1.0
}
},I've already set it to true but combat block will be trigger when shooting happens amongst clan members or friends. Bullets did the trigger.