Ok, confirming I understand.
- You're saying raid blocking happens if you're within the 'zone' of the base
- You're saying No Escape uses the 'zones' around its bases just as it uses 'zones' around other bases.
- You're saying maybe I was not within the 'zone' of the Raidable Base when testing.
I just tested again.
- For a Raidable Base, I got right up to it with an AK and shot, not using noclip. Nothing happened.
- For a non-Raidable Base, I noclipped into the air about 100-150m away, shot it and I got raid blocked with one bullet.
So if I understood you, that confuses me.
nivex seemed to think the issue might be due to Raidable Bases not having an ownerid. Is it possibly related to that? I'm guessing No Escape uses the ownerid to understand who to block and whether the attacker is actually attacking a base that isn't their own.
In the end, I'm still just trying to figure out if the integration you added isn't working or if I should talk to nivex because something needs to be done on his side.
Thanks for your patience and quick responses.