All I did was change night zombies to spawn near players to true and put player count to one for minimum and he keeps popping this error it will not stop popping this error

:octagonal_sign: 05:45
```cs
Failed to call hook 'OnPlayerDeath' on plugin 'NightZombies v3.3.14' (ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index)
  at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
  at Oxide.Plugins.NightZombies+SpawnController.GetPlayer (BasePlayer& player) [0x000c5] in <29e3e7ba320040c8910e2a3431b54147>:0 
  at Oxide.Plugins.NightZombies+NightZombie.Respawn () [0x00049] in <29e3e7ba320040c8910e2a3431b54147>:0 
  at Oxide.Plugins.NightZombies+NightZombie.OnDeath () [0x0005a] in <29e3e7ba320040c8910e2a3431b54147>:0 
  at Oxide.Plugins.NightZombies+SpawnController.Respawn (BaseCombatEntity entity) [0x00013] in <29e3e7ba320040c8910e2a3431b54147>:0 
  at Oxide.Plugins.NightZombies.OnPlayerDeath (ScarecrowNPC entity, HitInfo info) [0x00021] in <29e3e7ba320040c8910e2a3431b54147>:0 
  at Oxide.Plugins.NightZombies.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0013d] in <29e3e7ba320040c8910e2a3431b54147>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0 
```