Every time I add a spawn point with m.point it saves that point and then it runs a command that gives message in chat saying Start spawning all Murderers on their points. Which then spawns another one on all the points I've already created, so if I'm going around setting spawn points around the map, if I've set 10 so far, the first spawn point I had set ends up having 10 identical murderers spawning from it when I only want one from each point. Is there a way to fix this? Also, they keep spawning without the kits I added to config, and it's set to true.
Edit: This time when I reloaded it, it reset them correctly. And now the kits are loading, so maybe it wasn't doing the check the first few times. I guess it fixed itself lol
Murderers keep multiplying at spawn points
yes the plugin needs some tender loving care
It was doing this for me aslo.
I thought it be nice if they could act allot more like scientist, Strafing and hiding or following the player.
Maybe even throw granades or use lunchers or guns from the Kits given.
Some sounds like "I'm going to get ya!" or "Your Mine!"
Being able to use Vanish and appear behind players might be a nice trick.
Having hostages or other test spawn players to have to get the knife dripping with blood.
Even linking the likeness to the movie Mad Max maybe.