Exception while calling NextTick callback (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
at UnityEngine.Component.GetComponentInParent (System.Type t, System.Boolean includeInactive) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
at UnityEngine.Component.GetComponentInParent[T] () [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
at Oxide.Plugins.MonumentAddons.HasRigidBody (BaseEntity entity) [0x00000] in <5734d2eaa4424eea958f7b1139e9da59>:0
at Oxide.Plugins.MonumentAddons+DynamicMonument..ctor (BaseEntity entity) [0x00000] in <5734d2eaa4424eea958f7b1139e9da59>:0
at Oxide.Plugins.MonumentAddons+<>c__DisplayClass57_0.<OnEntitySpawned>b__0 () [0x0001d] in <5734d2eaa4424eea958f7b1139e9da59>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Oxide.Core.OxideMod.OnFrame_Patch0(Oxide.Core.OxideMod,single) I get this message in consoleFixed
Locked automatically