Bradley Path

I'm not sure if this is something MA can handle - but is there a way to determine the Bradley's path on spawn? It works, and it fires, but it drives like a blind person (seems like the pathing is not there).

This is planned, to work for Bradley, NPCs, and sharks. I just haven't prioritized it yet.

NKXTQs24ExGTuL8.jpg WhiteThunder

This is planned, to work for Bradley, NPCs, and sharks. I just haven't prioritized it yet.

No worries, thanks!