can the spawn setup for the Abandoned Military Base be setup similar to the Underwater labs? these are also procedurally generated
thank you
Abandoned Military Base
I'm tracking this feature request on GitHub, but I can't provide an ETA at this time.
https://github.com/WheteThunger/MonumentAddons/issues/17
Note: For clarification, the desert military bases work different than underwater labs. Each desert military base has various slots which entities can spawn in. Each of those buildings is an entity. The way I would implement this is by allowing you to place addons relative to those entities.