I want to create a puzzle that involves the sliding garage door. Currently the only way to interact with this door is using the wheelswitch. The wheelswitch has an electric input and a kenetic input and output. the kinetic output is used to control the sliding door and both of the inputs currently seem to do nothing. In rust edit you can connect the wheelswitch input with electrical components such as a button and when the button is pressed it will open the sliding garage door. It would be nice if it was also possible to do this with a puzzle made using monument addons.
Allow electric entities to work with wheelswitchSuggestion
Rust never implemented the electric input for wheel switches (or rather, at one point long ago it may have worked, since there is some code for it, but then they changed something). Rust Edit has custom logic to make it work. I have plans to eventually add custom logic to make it work with Monument Addons but haven't gotten to it yet.
Thank you for the response. I just wanted to see this feature since puzzles in monument addons have more options that can control the respawn time.