So i tried to scale down signs spawned with monument addons, applied /sil picture on it, it was working fine, but second day i noticed after regular server restart that the images are gone, i reloaded monument addons and they were back, but when i reload the plugin when im on the other side of the map, then some of those picture are not visible again, i have to be standing right next to it and do the monumentaddons reload command. pls fix
edit: same happens when i teleport to those signs from the other side of the map, they are loaded incorrectly with no pictures on it, i have to reconnect to the server to see them again but again, no issues with other signs where i did not use scale manager
SignArtist with Scale Manager issue
This is due to client side limitations. I doubt the plugin can fix it.
then how come other signs are working fine?
Which specific prefabs do you have this issue with, and what scale are you setting them to? Please also share your Entity Scale Manager config. I'll see if I can reproduce the issue.
Merged post
I did some testing and I was eventually able to reproduce something similar to what you described.
- I set Entity Scale Manger config to default (
"Hide spheres after resize (performance intensive)": true). - I spawned 3 signs next to each other with
/maspawn huge. I put the same image on all three. I scaled them to 0.5, 1.0, and 2.0 respectively. - I slowly moved away. At ≈100m, the images disappeared from all three signs at approximately the same distance (100-110m), though the signs were still visible.
- I slowly moved closer. At ≈95m, the images reappeared on all signs.
- I moved far away, outside network range. All signs disappeared completely (the client destroyed them).
- I moved back into network range at 200m. All signs reappeared. The 0.5 and 2.0 sizes visibly shrunk/enlarged over a few seconds. All the images were blank.
- I moved closer. At ≈100m, 1.0 image appeared. At ≈60m, the 0.5 and 2.0 images appeared.
- I moved away. At ≈100m, 1.0 image disappeared. At ≈115m, 0.5 and 2.0 images disappeared.
- I moved closer. At ≈100m, 1.0 image appeared. At ≈60m, the 0.5 and 2.0 images appeared. (Same as before.)
- I moved far away, outside network range. The signs disappeared.
- I quickly moved closer. At ≈20m, all signs appeared. The 1.0 image appeared, but the 0.5 and 2.0 images did not appear.
- I moved up to 1m from the 0.5 and 2.0 signs. The 0.5 and 2.0 images still did not appear.
- I moved away. At ≈60m, the 2.0 image appeared, but the 0.5 image still did not. At ≈180m, the 2.0 sign image disappeared.
- I moved closer. At ≈95m, the 1.0 image appeared. At ≈60m, the 2.0 sign image appeared.
I don't know what causes this, and I can't fix something I don't understand. There is only one way to resize entities in Rust and it's very hacky, so I'm not surprised that some cases do not work. For now, I suggest that you don't shrink signs. Use smaller signs if possible, or draw only on a part of the sign.