Support for other Prefabs?No Thanks

I am a HUGE fan-  ive been trying to find a way to spawn stuff on monuments (in a modular fashion) for a long time, specifically with the intent of sharing through something like your GIT.

What I think this (and everything else I have looked at) is missing (or at least I cannot find) is the ability to spawn "prefabs" like the helipad (assets/content/structures/runway/helipad.prefab) at a particular location, or the ladder trigger (assets/bundled/prefabs/modding/volumes_and_triggers/ladder_trigger.prefab) over the industrial ladder so you dont have to paste a wood ladder on top of them.

In the meantime, I will be using this pretty exclusively and disabling a popular paid mod, and hopefully i will get some things posted to the GIT soon!

Thanks for the mod!

Prefabs can be created (though not by this plugin at the moment), but they cannot be networked to clients. The only way for clients to become aware of non-entity prefabs is when those prefabs are part of the map itself, so the only reasonable way to approach that would be to use a map editor.

Ladder triggers might be doable since the client might not need to know about them. Will need to do some testing.

As for helipads, one option you could consider is to use the desert base dwellings. Each modular dwelling is an entity, so they can be spawned by this plugin. The closest one to a plain helipad is dwelling_single_h if I remember correctly.

I did some experimentation and I found that it's not possible to add a functional ladder trigger. You can add a trigger on the server side, but there's no way for the client to become aware of it (unless it was part of the map that they generated/downloaded), so the client will simply ignore it, since most movement is determined/predicted on the client-side.

Thanks a lot for testing and getting back to me on this - I really appreciate the work you are putting in.

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