Players disconnected with AssertionException: Assertion failureFixed
Thanks for a quick resolution. 

I did manage to put a work around in yesterday (disable skins). But i think this is a better fix. 
5cc8aded24c90.png collectvood
MagicLoot will not remove any spawned items that are no longer in the loot containers on reload. You will have to manually remove the spacesuits from the containers (or wipe the server) or wait for someone to make a plugin which can remove specific items from containers (really simple but no real use case usually)

So I take it there is not a plugin to wipe out what people have and search the server for the space suit and just remove it?

5c9bc22c96ff3.png clumsyzombie

So I take it there is not a plugin to wipe out what people have and search the server for the space suit and just remove it?

I don't think there is any plugin for it yet on uMod. Would seem sort of redundant anyways. I can write one quickly, just pm me on discord and I can send it over.

My discord: collect_vood#3773

5cc8aded24c90.png collectvood

I don't think there is any plugin for it yet on uMod. Would seem sort of redundant anyways. I can write one quickly, just pm me on discord and I can send it over.

My discord: collect_vood#3773

Problem solved. Thank you. Really appreciate.

A really big thanks to collectvood for sorting the problem out very quickly and for the extra help .. been a great help. 

i have the same problem and i don't even use "Magicloot"

i use "ItemSkinRandomizer" and "Skins" plugins . and i unloaded them 

oxide and game are updated 

Blacklist the same workshop id as I did in MagicLoot, 10180. After this you just need to make sure to remove all existing bugged spacesuits (the ones where the skin was applied onto the hazmatsuit, not the actual spacesuit item)
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