Trying to understand container configurationsSolved
Just to make sure i'm understanding this correctly. 

 "heli_crate": {
      "Enabled": false,
      "Extra Items Min": 0,
      "Extra Items Max": 0,
      "Loot Multiplier": 1.0,
      "Utilize Vanilla Loot Tables on Default Loot": true,
      "Utilize Vanilla Loot Tables on Extra Loot": true,
      "Utilize Random Rarity (depending on Items ALREADY in the container)": false,
      "Rarity To Use (ONLY if 'Utilize Vanilla Loot Tables' is FALSE & 'Utilize Random Rarity' is FALSE | 0 = None, 1 = Common, 2 = Uncommon, 3 = Rare, 4 = Very Rare)": [
        1,
        2,
        3,
        4
      ]
    },​
If set to false as in the above. It will be ignored by all multipliers? including it's own internal Loot Multiplier, change it from 1 above to 3 doesn't seem to multiple it. Is this loot Multuplier just a BOOST of the main ones?
If set to true, it will be multiplier by the...
    "General Item List Multiplier (All items in the 'Manual Item Multipliers' List)": 1.0,
    "Non Item List Multiplier (All items not listed in the 'Manual Item Multipliers' List)": 3.0,​

Hope that makes sense....just making sure i don't over boost my loot :)

If you set the specific crate 'Enabled' option to false it will then we ignored by all multipliers.

If you set the Loot Multiplier in the crate to something else than 1 and you have the crate 'Enabled' option true, it then will be added collectivly to all items in that container. So say you have the 'General Item List Multiplier' set to 3 and an item listed in the Manual Item List multiplier is about to be spawned in the container in which you have set 'Loot Multiplier' to something like 2, that item amount will then be multiplied by 3 AND 2, resulting in x6.

 

5cc8aded24c90.png collectvood

If you set the specific crate 'Enabled' option to false it will then we ignored by all multipliers.

If you set the Loot Multiplier in the crate to something else than 1 and you have the crate 'Enabled' option true, it then will be added collectivly to all items in that container. So say you have the 'General Item List Multiplier' set to 3 and an item listed in the Manual Item List multiplier is about to be spawned in the container in which you have set 'Loot Multiplier' to something like 2, that item amount will then be multiplied by 3 AND 2, resulting in x6.

 

Peerfect, thank you makes sense. :)

A use case of that container specific loot multiplier is probably rather something like reducing the multiplier in a certain crate, because since its a decimal multiplier value it can also be something like 0.5
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