1000s of items spawning after updateNot An Issue
Is anyone else getting insane stacks of workbenches, floor grills, etc? All my multiplers are set to 1x.

I deleted all files with MagicLoot in the name and redownloaded and installed the plugin, the only changes I made were to turn on extra loot and turn off vanilla tables:

  "ExtraLoot": {
    "Enabled": true,
    "ExtraItemsMax": 3,
    "ExtraItemsMin": 1,
    "ItemStackSizeMin": 1,
    "PreventDuplicates": false,
    "VanillaLootTablesOnly": false
  },​
There were no changes in the plugin other than updating for the change related to skins. Make sure you are editing the right file though.
Maybe there is a conflicting plugin (78 on the server), because all I'm changing is those two boolean values. I will test on a clean server.

Merged post

The conflict is with Stack Size Controller. https://umod.org/plugins/stack-size-controller

I set the stack size to 50k with Stack Size Controller, then when MagicLoot generates data\MagicLoot.json for the first time it populates it with 50k stack size limits. It looks like maybe MagicLoot generates a loot item as a percentage of the max stack size it reads from data\MagicLoot.json

My solution was to load MagicLoot for the first time with the vanilla stack sizes so it properly generates data\MagicLoot.json, then install and configure Stack Size Controller afterwards.

can this be fixed please 

Yes will be sorted in v1.0.3 - Not 100% certain as I can't confirm this atm but it should only do this if you have Vanilla Loot Tables disabled. The update is nearly finished just need to do some testing pretty much
still doing it when vanilla tables are set to false
Your stacksizes are messed up, please head into data/MagicLoot.json and reconfigure it in there

Merged post

Also a strat to get the default stacksizes on the loot is to unload StackSizeController, then delete /data/MagicLoot.json, reload MagicLoot (it generates the data again but with vanilla stacksizes) and then load StackSizeController
I had that done, today when I checked on the server they were set to 1000 which happened after a server restart last night
Well you are definetly doing something wrong then :P. Probably missing a step
Unloading StackSizeController is not sufficent, it does not revert to vanilla styack sizes on unload. You must restart the server without StackSizeController to get vanilla stack sizes.
Backup your StackSizeController data file
/stackall default
Unload StackSizeController
*do whatever you need*
Load your backed up StackSizeController data file
Load StackSizeController
Rhialto
Unloading StackSizeController is not sufficent, it does not revert to vanilla styack sizes on unload. You must restart the server without StackSizeController to get vanilla stack sizes.

Yikes well thats a bit bad then lol...

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