Had to disable the plugin (Client Lag)

I've tested this multiple times & the conclusion is the same. Over a period of time, it just rams up ram useage on the client. 

I have 32GB DDR4, playing rust normally with it disabled. Ram use is between 5GB - 7GB. I enable the plugin, after 5-10 minutes, the ram creeps up higher & higher, it reached 17GB. I unloaded the plugin, after 2-3 minutes the ram usage dropped to normal levels. I repeated this 10 times in different scenarios & the results are pretty much the same. Tested this on another system, which only has 16GB DDR4, ram use hit 14GB & the game kept sticking, freezing & then skipping ahead. I removed the plugin, after 2-3 minutes, back to normal. And the 60+ player base I have on my dedicated server all experiance the same. 

Is there an issue with this? I've not used it for a long time because the maps we're never accurate. I learned a few days ago, to crop the map as it added the grid numbers/letters at the bottom & right side, which threw off the location. But its just caused so much lag. 

The CUI in Rust doesn't exactly the most resource friendly, but that's something Rust would likely have to fix as the plugin is just utilizing it by spamming updates to it, probably not really a way around that aside from not having a very up-to-date make.