Players put keylocks with option falseFixed

hi again, the players put keylocks with option false, still auto-lock

"Enable Locks on Small & Large Planters": false,

Fixed in the new update just uploaded, thanks for letting me know

keylock

Thx, but it's still the same, "Enable Locks on Small & Large Planters": false,   players put keylock

you need to run the /refreshall command

Everyone worked just fine on my tests.

I do not understand, in the tests I put a keylock without problems, leaving the led in red, preventing the access of other players.
/refreshall does not solve the problem. What happened on your test? Is the keylock green?

I don't want them to be able to block the large planter and the small planter. That is the problem when in the configuration you put false always blocks the keylock

If I set the property to false, an reload the plugin, I cant even place a lock at all. The way it should be. So not sure whats going on with yours

{
  "General Options": {
    "Command": "refreshall",
    "Permission Name": "lockmaster.admin"
  },
  "Configuration": {
    "Enable Locks on Composters": true,
    "Enable Locks on DropBoxes": true,
    "Enable Locks on Vending Machines": true,
    "Enable Locks on Ovens (Furnaces, BBQ Grills, Small Oil Refineries)": true,
    "Enable Locks on Small & Large Planters": false,
    "Enable Locks on Hitch & Trough": true
  },
  "Version": {
    "Major": 1,
    "Minor": 1,
    "Patch": 7
  }
}


Merged post

Works as intended no matter which I settings set to true or false, things lock or dont lock. And are you using the latest version? 1.1.7

I think it is not the plugin, I have the same configuration as you, but I don't know how you can do that. I have created a new rust free server and can still crash it. Could it be a facepunch bug?

Could be as it is working perfectly fine across all of my live and test servers with no issues.

Locked automatically