also you know you can add locks to game areas as well right?
Like i can go into the outpost & lock the items.... another reason to add groups ?
What you are suggestion doesn't make any sense to add.
Outpost, you cannot lock anything in there as it has nothign to do with Players as they cannot add anything in there to begin with, so that is a hard no on that one sorry.
As as adding groups or permissions, that doesn't make any sense to do that as well, beign that the default in game lockable items there is no such thing to be begin with, all this plugin is doing is expanding on what can be locked. All the new items already have the capability to be locked, all I did was just turn them on. Example Coffins was originally apart of this and was removed as FacePunch finally activated it as a default ingame now. I suspect as the rumors that eventually the ones that this plugin now adds will be eventually added to the defaults down the road at some point.
But again adding permissios/groups just to be able to have the ability to lock these - just doesn't make any sense to me to add.
If there are enough request - I MAY consider it.
razorfishsl
Ok... let me try again...
1. There seems to be a bug........
2. A serious bug.
load the plugin......
as a NORMAL USER........ (ownerID NOT set)
Go to the Oil refinery in the outpost
make two locks
1. key lock
2. combination lock.
stand in FRONT of the oil refinary in the outpost..
select the combination lock
LEFT CLICK the oil refinary in the outpost..........
Congratulations you have now added a lock to the outpost oil refinary to YOUR account. (yep its open..but read on)
Go over to the AF do the same.
If you have a plugin loaded that "auto configures" locks.. then these items are locked to your account...
There should be an owner id check... keepnig in mind that server game items have an owner of null or "0"
dude you can't lock oil refinery still, it kinda set lock but you can't see it and can't lock.