No longer works with PlaneCrash by K1llY0u

@Gonzi

Just as the title says
He updated the Plane Crash Plugin and thinks its not an issue anymore that we can't see it spawing in as a Cargo Plane like it ways has

k1lly0u's reply

It's hardly a major issue that other plugins no longer detect when its spawned. They can easily implement either the API from this plugin, compare the type name of the component or even just compare the prefab shortname to tell what it is

C#:
if (entity.ShortPrefabName.Equals("cargo_plane"){}

if (entity.GetType().Name.Equals("CrashPlane")){}

if (PlaneCrash.Call<bool>("IsCrashPlane", entity)){}

Just wondering if you are going to be able to add this fix or not . Have players already complaining they cant tell if its actually on the map because it doesn't indicate like it did before. It's nothing you did on your end, just a pretty huge change on that plugin.

I will check - currently i dont can test anything or change anything.
But as a developer u can submit a patch

vEH4Tm0tWw6JHGZ.jpg Gonzi

I will check - currently i dont can test anything or change anything.
But as a developer u can submit a patch

I tried to do it myself but can't get it to work or I would have submitted a patch. The issue I think is because he made it into an entity and no longer labeled as an Actual Cargo Plane