Different announcement for player thrown supply signalsSolved
Hi.

Would it be possible to make a seperate announcement for when a player throws their own Supply Signal.
So "VGRust has thrown a Supply Signal at x y z"?
Instead of the spam of
"Supply Drop inbound at x y z"?
You would see both messages if added, as there's no connection between who threw a supply signal and what triggered that specific supply drop as far as I know.

You may be able to check for a player in the area an assume it was from them, or somehow track the most recent one, but in either of those cases it would likely involve a good deal more code to handle.
I checked this hook;

void OnExplosiveThrown(BasePlayer player, BaseEntity entity)
{
    Puts("OnExplosiveThrown works!");
}​

It seems to be called when you throw a supply signal, so I'll add this later today/tomorrow.

Merged post

Feature added.
You're awesome! Thank you!
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