Add Chinook 47 and Cargo ShipSolved

Can you add the Chinook 47 and Cargo Ship ?

Maybe make it able so i can add a discordhook to it and send the message to my discord.

Just some ideas man, keep up the good work.

Hello there,

I'll add the Chinhook and Cargoship today, as for the discord messages, we'll see ;)

Thanks for the suggestion!
Oke sound great man!
Hi. When will the update for support for Cargo Ship be added? Any ETA?
Chinook and Cargoship support has been added.
In response to Tori1157 ():
Chinook and Cargoship support has been added.
Do we need to make any changes in config, or do we just replace the Inbound.cs file?
You just replace the Inbound.cs file, it will automatically put in the new config options on its default setting (true).
In response to Tori1157 ():
Chinook and Cargoship support has been added.

Your great man, I hope next update will be the discord webhook option lol.

But good job man, fast and clear.

Brilliant. Worked perfectly.

Though I still disabled the arrow options as it seems to cause a Packet Flooding issue...
In response to RustyNetworks ():
Brilliant. Worked perfectly.

Though I still disabled the arrow options as it seems to cau...
If you set it to disable, then it wouldn't be sending the arrows, so that's correct.
I have already set:
"Supply Drop Arrow On Landing (true/false)": false,
"Supply Drop Arrow Until Empty (true/false)": false
to "false" to stop the arrows. This seemingly fixed my packet flooding issue.
In response to RustyNetworks ():
I have already set:
"Supply Drop Arrow On Landing (true/false)": false,
"Supply Drop Arrow...
Right, and as I mentioned in the other thread, only admin are able to use those per Rust changes months ago.
Well then I'm not sure what's happening but setting them 2 settings to "false" fixed the issue...
In response to RustyNetworks ():
Well then I'm not sure what's happening but setting them 2 settings to "false" fixed the issue...
What's happening is what I mentioned. ;) If a player isn't admin, then having those arrows enabled will cause issues for htem.
I guess that explains why only I not having the packet flooding issue when everybody else was then :P
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