Kicked player Unknown(adres IP) for Kub4Test - Serwer w trakcie tworzenie. Wejście tymczasowo zablokowane <DisconnectPlayerSync>c__IteratorE:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Oxide.Game.Hurtworld.HurtworldCore:IOnUserApprove(PlayerSession) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) Oxide.Core.Plugins.CSPlugin:InvokeMethod(HookMethod, Object[]) Oxide.Core.Plugins.CSPlugin:OnCallHook(String, Object[]) Oxide.Core.Plugins.Plugin:CallHook(String, Object[]) Oxide.Core.Plugins.PluginManager:CallHook(String, Object[]) Oxide.Core.OxideMod:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object[]) Oxide.Core.Interface:CallHook(String, Object) GameManager:uLink_OnPlayerConnected(NetworkPlayer) : (String, Object) :(String, Object) :(NetworkPlayer, , BitStream) :(NetworkPlayerApproval, , Object[]) :(BitStream, ) :( ) :( ) :( ) :( , , , Double) :() : (Double) :() uLink.InternalHelper:LateUpdate()
Hi, I would like to know why there are so many mistakes?