UnityException: get_realtimeSinceStartup can only be called from the main threadFixed
Oxide v2.0.3962

17:11 [Error] Exception while resolving plugin references (UnityException: get_realtimeSinceStartup can only be called from the main thread. Constructors and field initializers will be executed from the loading thread when loading a scene. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.) at (wrapper managed-to-native) UnityEngine.Time:get_realtimeSinceStartup () at Oxide.Core.Unity.UnityExtension+<>c.b__13_0 () [0x00000] in :0 at Oxide.Core.OxideMod.get_Now () [0x00000] in :0 at Oxide.Plugins.Compilation.Started () [0x00000] in :0 at Oxide.Plugins.PluginCompiler.EnqueueCompilation (Oxide.Plugins.Compilation compilation) [0x00000] in :0 at Oxide.Plugins.PluginCompiler+<>c__DisplayClass20_0.b__0 () [0x00000] in :0 at Oxide.Plugins.Compilation+<>c__DisplayClass23_0.b__0 (System.Object _) [0x00000] in :0

Merged post

https://umod.org/community/hurtworld/4799-unityexception-get-realtimesincestartup-on-linux

Merged post

when you fixed it and but why not testing before release?
We didn’t fix this issue, Hurtworld reverted changes last time, which is only specific to Linux. We are looking into the issue though. I only test on Windows.

Merged post

The next build will fix the issue.
Locked automatically