Since 1 or 2 updates ago, every so often one of my v2 servers will bug out and take ALL available CPU (going from 12% to like 80% total usage). It doesn't stop until the server process is killed, unloading or even deleting all plugins does not help.
All I can find in server logs is that all the plugins reload by themselves at that time, some stuff about vector viewing rotation and this in my client console:
https://steamuserimages-a.akamaihd.net/ugc/957481546479280775/4B1E5E7AC05593FEBCCE1CCAC7FD8BBA7354F009/
One other clue is that runtimexec won't be processed anymore while this is happening.
I'm running a test server without oxide to see first if it never happens there, then I will install oxide and make sure it still never happens, then I will add portions of the plugins... this is my best approach I can see right now to identify the cause.
I'm sure it's not oxide itself, but was wondering if anyone knows anything and in particular, wulf , if you know what all the plugins reloading might indicate?
Thanks !
All I can find in server logs is that all the plugins reload by themselves at that time, some stuff about vector viewing rotation and this in my client console:
https://steamuserimages-a.akamaihd.net/ugc/957481546479280775/4B1E5E7AC05593FEBCCE1CCAC7FD8BBA7354F009/
One other clue is that runtimexec won't be processed anymore while this is happening.
I'm running a test server without oxide to see first if it never happens there, then I will install oxide and make sure it still never happens, then I will add portions of the plugins... this is my best approach I can see right now to identify the cause.
I'm sure it's not oxide itself, but was wondering if anyone knows anything and in particular, wulf , if you know what all the plugins reloading might indicate?
Thanks !