Above the player's head is the game name. Is it possible to display a string of characters above the game name to show the player's health? Is it possible to do this with oxide alone?
;D
;D
It's possible using this:
session.WorldPlayerEntity.GetComponent<HurtMonoBehavior>().RPC("UpdateName", uLink.RPCMode.OthersExceptOwnerBuffered, "New Player Name");This code will update the overhead name of a player, it does automatically reset when the player respawns (also on reconnect).
MrBlue
It's possible using this:
session.WorldPlayerEntity.GetComponent<HurtMonoBehavior>().RPC("UpdateName", uLink.RPCMode.OthersExceptOwnerBuffered, "New Player Name");This code will update the overhead name of a player, it does automatically reset when the player respawns (also on reconnect).
thanx man :D work