The name `server' does not exist in the current contextSolved
I'm i know that hurt.SendChatMessage needs to change to server.Broadcast 
but while I'm doing this I'm getting that error dunno why 
[code] public static List<ulong> Godlist = new List<ulong>();
string Msg(string msg, string SteamId = null) => lang.GetMessage(msg, this, SteamId);
#endregion

#region [CHAT COMMANDS]
[ChatCommand("help")]
void helpCommand(PlayerSession session, string command, string[] args)
{
hurt.SendChatMessage, null,(session, Msg("Help1"));
hurt.SendChatMessage, null,(session, Msg("Help2"));
return;
}

[ChatCommand("tphelp")]
void tphelpCommand(PlayerSession session, string command, string[] args)
{
hurt.SendChatMassage, null,(session, Msg("tphelp"));
return;
}
[ChatCommand("stakeshelp")]
void stakeshelpCommand(PlayerSession session, string command, string[] args)
{
hurt.SendChatMessage, null,(session, Msg("stakeshelp"));
return;
}

[ChatCommand("homehelp")]
void homehelpCommand(PlayerSession session, string command, string[] args)
{
hurt.SendChatMessage, null,(session, Msg("homehelp"));
return;
}
}
}
#endregion[/code]
but i'm getting this erro dunno how to fix this 
error CS1525: Unexpected symbol `)', expecting `;' or `}'
"server.Broadcast" is a Covalence (universal API) method, which can only be accessed that way if your plugin is a CovalencePlugin. You can use "covalence.Server.Broadcast" instead though if your plugin is a HurtPlugin (looks like it is).
In response to Wulf ():
"server.Broadcast" is a Covalence (universal API) method, which can only be accessed that way if you...
Thanks that kind works but what can I use insteand of Playersession because I'm getting this error 
error CS1503: Argument `#1' cannot convert `PlayerSession' expression to type `string'
In response to TruxDeadnitro ():
Thanks that kind works but what can I use insteand of Playersession because I'm getting this error <...
It's a broadcast method, not a message to a specific player. There are methods to use an IPlayer to send messages directly to a player, otherwise you can stick with what you're using (although your current code is not valid code).

Use:

hurt.SendChatMessage(session, null, Msg("Help1"));

Not:

hurt.SendChatMessage, null,(session, Msg("Help1"));
In response to Wulf ():
It's a broadcast method, not a message to a specific player. There are methods to use an IPlayer to...
it works thanks you very much and I appreciate  your time 
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