UI Incompatibility with Cannibal ModNot An Issue

I run a zombie survival simulation server with a lot of mods and just noticed a gamebreaking issue with the UI of this plugin.  If I become a cannibal by typing /cannibal with the cannibal mod it adds a little image on the right side, if I then try to open up the HG interface to choose how to place my points, everything is fine until I try to close the window.  The HG menu gets stuck and cannot be closed and I am unable to type anything in the game or completely control movement.  Maybe you need to implement a basic ESC to exit command.  My guess is the cannibal mod is covering up the X to close the window.

Well, wouldn't that be a problem with your mod plugin? Can't you re-locate its positioning on the screen to resolve your issue?

We actually can't listen in for when a user presses the escape key, unfortunately.
However, I do have plans on making all UI elements adjustable. I don't have a current time period of when I'll be able to get this done, as I'm currently focusing on 2 other plugins of my own (on top of the fact I don't want to take away the spotlight from Khan who is the true maintainer here), as well as a new stat for Hunt RPG, along with some other miscellaneous changes/fixes to how some portions are implemented.

I figured out how to solve the problem by learning how UI operates.  By changing the Cannibal plugin to utilize a lower layer on the HUD it no longer is in the way.  It simply requires changing something called Parent Overlay to a term that designates a lower level.  I decided againt using cannibal mod on my zombie server for other reasons, mostly because people don't being forced to be a cannibal, the puking noise when eating, the unncessary UI symbol and the fact that it either makes finding edible food too easy or too hard.  I would much rather a mod that simply let you eat humans and let you customize how much nutrition it gave you.  

thereflectingvoid

I figured out how to solve the problem by learning how UI operates.  By changing the Cannibal plugin to utilize a lower layer on the HUD it no longer is in the way.  It simply requires changing something called Parent Overlay to a term that designates a lower level.  I decided againt using cannibal mod on my zombie server for other reasons, mostly because people don't being forced to be a cannibal, the puking noise when eating, the unncessary UI symbol and the fact that it either makes finding edible food too easy or too hard.  I would much rather a mod that simply let you eat humans and let you customize how much nutrition it gave you.  

My Better Healing plugin does allow you to change those values, if you'd like to look into that.
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