It appears that the new update to ZombieHorde, a paid plugin that adds custom NPCs that roam the map broke something in Hunt RPG. Anyone know an easy way to fix this? I am getting sick of getting errors like this that have no tangible benefit. Wish I could selectively mute the ones that do not interfere with gameplay.
Failed to call hook 'OnEntityDeath' on plugin 'HuntRPG v1.8.2' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.HuntRPG.OnEntityDeath (BasePlayer player, HitInfo hitInfo) [0x00038] in <d10f225b68da407f8d755b57329542bd>:0
at Oxide.Plugins.HuntRPG.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00465] in <d10f225b68da407f8d755b57329542bd>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0
10kb/s in, 121kb/s out
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0