Is it possible to create different attributes other than strenght, agility, and intellect, that will affect the players stats?
Is it possible to make it so XP is awarded for killing an NPC?
Can mulitiple "profiles" be created in HuntRPG so that players can choose between a class that will start with more strength or agility than another person?
Is it possible to make it so XP is awarded for killing an NPC?
Can mulitiple "profiles" be created in HuntRPG so that players can choose between a class that will start with more strength or agility than another person?