Broken after August updateError

Latest version is unfortunately broken:

Failed to call hook 'OnServerInitialized' on plugin 'HumanNPC v0.6.3' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.HumanNPC.OnServerInitialized () [0x0010f] in <4ed0ffa374ba4c1ba4f7c376ca7739de>:0 
  at Oxide.Plugins.HumanNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b86] in <4ed0ffa374ba4c1ba4f7c376ca7739de>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0

Not broken so please dont spread false information try asking for support...

HumanNPC and PathFinding were compiled successfully in 1691ms
Loaded plugin PathFinding v1.1.4 by Reneb / Nogrod
[Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)
[Human NPC] Spawned NPC: 7368229888
Calling 'OnServerInitialized' on 'HumanNPC v0.6.3' took 587ms
Loaded plugin Human NPC v0.6.3 by Razor
[Human NPC] Spawned NPC: 497872192
[Human NPC] Spawned NPC: 8823049216
[Human NPC] Spawned NPC: 8070927360
[Human NPC] Spawned NPC: 2690668032
[Human NPC] Spawned NPC: 11155069952
[Human NPC] Spawned NPC: 10776336384​

Wow, what a way to respond. 

I have newst version of oxide and HumanNPC and getting this when i reload it:

Unloaded plugin Human NPC v0.6.3 by Razor

(13:45:18) | Calling 'Unload' on 'PathFinding v1.1.4' took 512ms

(13:45:18) | Unloaded plugin PathFinding v1.1.4 by Reneb / Nogrod

(13:45:18) | Loaded plugin PathFinding v1.1.4 by Reneb / Nogrod

(13:45:18) | [Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)

(13:45:18) | Failed to call hook 'OnServerInitialized' on plugin 'HumanNPC v0.6.3' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.HumanNPC.OnServerInitialized () [0x0010f] in <9a8e52988f264caf9c8dab40120a4a28>:0

at Oxide.Plugins.HumanNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b86] in <9a8e52988f264caf9c8dab40120a4a28>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0

(13:45:18) | Loaded plugin Human NPC v0.6.3 by Razor

best regards!! =)

I, too, am having my NPC's not load in after yesterday's updates and have errors being thrown in the console.... 

[Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)
Failed to call hook 'OnServerInitialized' on plugin 'HumanNPC v0.6.3' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.HumanNPC.OnServerInitialized () [0x0010f] in <d064ca6d73e74854820eda9b4905e6a8>:0
  at Oxide.Plugins.HumanNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b86] in <d064ca6d73e74854820eda9b4905e6a8>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
Loaded plugin Human NPC v0.6.3 by Razor
I am disappointed in your response to someone who gave an innocent bug report...
RustyEvilOrko

I, too, am having my NPC's not load in after yesterday's updates and have errors being thrown in the console.... 

[Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)
Failed to call hook 'OnServerInitialized' on plugin 'HumanNPC v0.6.3' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.HumanNPC.OnServerInitialized () [0x0010f] in <d064ca6d73e74854820eda9b4905e6a8>:0
  at Oxide.Plugins.HumanNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b86] in <d064ca6d73e74854820eda9b4905e6a8>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
Loaded plugin Human NPC v0.6.3 by Razor
I am disappointed in your response to someone who gave an innocent bug report...

Ya can be disapointed im disapointed that no one asks for support just days broken and never say please and thank you.. Only complaints.

Please try and unload plugin and delete config.and datafile 

 

bvdJiVhPbpACelg.png RifleAK

Wow, what a way to respond. 

Wow ya did not say please and thank you.

Tried to unload > delete config/data > reload =

Loaded plugin PathFinding v1.1.4 by Reneb / Nogrod

(23:07:09) | [Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)

(23:07:09) | Failed to call hook 'OnServerInitialized' on plugin 'HumanNPC v0.6.3' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.HumanNPC.OnServerInitialized () [0x0010f] in <3896fb9225df4c23860732ab5bd31673>:0

at Oxide.Plugins.HumanNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b86] in <3896fb9225df4c23860732ab5bd31673>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0

(23:07:09) | Loaded plugin Human NPC v0.6.3 by Razor

Thank you for being patient and helpful!

<3

oOD7u6CGU4l58gX.png Razor

Ya can be disapointed im disapointed that no one asks for support just days broken and never say please and thank you.. Only complaints.

Please try and unload plugin and delete config.and datafile 

 

thank you for your response.  I unloaded, then deleted the config and data folder, then reloaded but got this:

[Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)
Failed to call hook 'OnServerInitialized' on plugin 'HumanNPC v0.6.3' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.HumanNPC.OnServerInitialized () [0x0010f] in <d1b766f77db240be9da1d911ddd25f4d>:0
  at Oxide.Plugins.HumanNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b86] in <d1b766f77db240be9da1d911ddd25f4d>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
Loaded plugin Human NPC v0.6.3 by Razor


thank you for supporting the free plugin that I prefer over the talking version that I purchased along with many of your other plugins.
RustyEvilOrko

thank you for your response.  I unloaded, then deleted the config and data folder, then reloaded but got this:

[Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)
Failed to call hook 'OnServerInitialized' on plugin 'HumanNPC v0.6.3' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.HumanNPC.OnServerInitialized () [0x0010f] in <d1b766f77db240be9da1d911ddd25f4d>:0
  at Oxide.Plugins.HumanNPC.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00b86] in <d1b766f77db240be9da1d911ddd25f4d>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d59b507fd76240e5b62228d0eae39b73>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d59b507fd76240e5b62228d0eae39b73>:0
Loaded plugin Human NPC v0.6.3 by Razor


thank you for supporting the free plugin that I prefer over the talking version that I purchased along with many of your other plugins.


let me check into this i have yesterdays update in maybe they changed somthing in last nights patch.

M02PKMKQgq6V32V.png Razor

let me check into this i have yesterdays update in maybe they changed somthing in last nights patch.

Do you have the current version of pathfinding? also can ya message me on discord so we can bugtest  i can not reproduce rust_razor

t318bfK7GK7NyrW.png Razor

Not broken so please dont spread false information try asking for support...

HumanNPC and PathFinding were compiled successfully in 1691ms
Loaded plugin PathFinding v1.1.4 by Reneb / Nogrod
[Human NPC] Automatically Harmony patched 'BasePlayer.get_IsBot_Patch1' method. (PatchIsBot)
[Human NPC] Spawned NPC: 7368229888
Calling 'OnServerInitialized' on 'HumanNPC v0.6.3' took 587ms
Loaded plugin Human NPC v0.6.3 by Razor
[Human NPC] Spawned NPC: 497872192
[Human NPC] Spawned NPC: 8823049216
[Human NPC] Spawned NPC: 8070927360
[Human NPC] Spawned NPC: 2690668032
[Human NPC] Spawned NPC: 11155069952
[Human NPC] Spawned NPC: 10776336384​
Hi Razor
 
I see where your misunderstanding lies: I did create this ticket in the help channel, but I am not asking for support. It was a neutral bug report, just like many others do, simply a little neutral heads-up, nothing more, nothing less. If I were asking for support, you would receive a step-by-step guide from me on how to reproduce the error. 
 
I like to leave these messages on wipe days so the developer is aware – whether and when it gets looked at is not personally important to me, but it might be for others, as not everyone has connections to developers. And when they see an open thread, they know they are not alone with this problem.
 
What I don’t like are publicly false accusations on multiple platforms, as in this case. Taking a neutral bug report to a personal level – it’s clear that my contribution triggered something in you, which was not my intention – is, in my view, unprofessional, especially since I always maintain a respectful interaction with everyone. We may have different views on communication due to the language barrier, but these accusations were unnecessary. 
 
For me, this report was resolved within minutes, but I am leaving this thread open here since my "false information" clearly affects more than just me.
 
I still wish you all the best for the future.
ilineus
Hi Razor
 
I see where your misunderstanding lies: I did create this ticket in the help channel, but I am not asking for support. It was a neutral bug report, just like many others do, simply a little neutral heads-up, nothing more, nothing less. If I were asking for support, you would receive a step-by-step guide from me on how to reproduce the error. 
 
I like to leave these messages on wipe days so the developer is aware – whether and when it gets looked at is not personally important to me, but it might be for others, as not everyone has connections to developers. And when they see an open thread, they know they are not alone with this problem.
 
What I don’t like are publicly false accusations on multiple platforms, as in this case. Taking a neutral bug report to a personal level – it’s clear that my contribution triggered something in you, which was not my intention – is, in my view, unprofessional, especially since I always maintain a respectful interaction with everyone. We may have different views on communication due to the language barrier, but these accusations were unnecessary. 
 
For me, this report was resolved within minutes, but I am leaving this thread open here since my "false information" clearly affects more than just me.
 
I still wish you all the best for the future.

 

So your intention was to come here and just say broken and not need any support? maybe ya ment to say error?

78UtCqQtjOJ74yF.png Razor

Do you have the current version of pathfinding? also can ya message me on discord so we can bugtest  i can not reproduce rust_razor

thanks for the reply! I just double checked and I do have 1.1.4 of pathfinding, and that does seem to be the current version.  Give me a little time to move this to a test server and unload everything else to make sure it isn't something that isn't a you problem and I'll find you and shoot you a message in Discord.  Thanks for your support.

Last version fixed my issue! Thanks!!