NPC "damageamount" not working?

Hi,

just wondering if the /npc damageamount command is (still) working. I tried diffrent values like;

10 (so he deals 10 damage)

0.5 (so his damage has a modifier of 0.5/half damage)

-10 (I thought maybe you need to subtract damage from the base damage of the weapons)

but he always deals 12 damage with his assault rifle. Help :(

Currrently the way he now shoots im not sure the damage amount will not be ajustable. ill look into fixing this on next update you could chainge the weapon to a less damage weapon.